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/*
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* Copyright (C) 2015 Christian Ehringfeld <c.ehringfeld@t-online.de>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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*/
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#include "condition.h"
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using namespace CuteEntityManager;
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Condition::Condition() {
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}
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Condition::Condition(QString condition) {
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if (!condition.isEmpty()) {
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this->conditions.append(condition);
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}
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}
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void Condition::appendCondition(const QString &value) {
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this->conditions.append(value);
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}
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QStringList Condition::getConditions() const {
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return conditions;
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}
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void Condition::setConditions(const QStringList &value) {
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conditions = value;
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}
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QList<Condition> Condition::getSubConditions() const {
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return subConditions;
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}
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void Condition::setSubConditions(const QList<Condition> &value) {
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subConditions = value;
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}
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void CuteEntityManager::Condition::addSubCondition(const
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CuteEntityManager::Condition &value) {
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this->subConditions.append(value);
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}
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