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#ifndef RELATION_H
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#define RELATION_H
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#include <QString>
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namespace CuteEntityManager {
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enum RelationType {
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ONE_TO_ONE, //e.g. specialization
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ONE_TO_MANY, //@OneToMany(cascade=ALL, mappedBy="customer")
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MANY_TO_ONE, //1-n Entity foreign key in same table
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MANY_TO_MANY,
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};
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enum CascadeType {
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ALL,
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MERGE,
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PERSIST,
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REFRESH,
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REMOVE,
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};
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class Relation {
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public:
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Relation();
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Relation(QString propertyName, RelationType type, bool optional = true);
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/**
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* @brief Relation
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* @param propertyName
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* @param type
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* @param mappedBy Q_PROPERTY in foreign Entity
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*/
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Relation(QString propertyName, RelationType type, QString mappedBy, QString tableName = "",
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CascadeType cascadeType = ALL);
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~Relation();
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RelationType getType() const;
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void setType(const RelationType &value);
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QString getPropertyName() const;
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void setPropertyName(const QString &value);
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bool getOptional() const;
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void setOptional(bool value);
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QString getMappedBy() const;
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void setMappedBy(const QString &value);
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QString getTableName() const;
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void setTableName(const QString &value);
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CascadeType getCascadeType() const;
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void setCascadeType(const CascadeType &value);
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protected:
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QString propertyName;
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QString mappedBy;
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QString tableName;
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RelationType type;
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CascadeType cascadeType;
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bool optional;
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};
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}
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#endif // RELATION_H
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