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#include "attribute.h"
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using namespace CuteEntityManager;
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Attribute::Attribute(QString name, QString columnName, QString tableName,
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QMetaObject *metaObj, QString relatedTable, QMetaObject *relatedClass,
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QString conjunctedTable) {
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this->name = name;
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this->tableName = tableName;
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this->metaObj = metaObj;
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this->relatedTable = relatedTable;
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this->relatedClass = relatedClass;
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this->conjunctedTable = conjunctedTable;
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}
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QString Attribute::getName() const {
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return name;
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}
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void Attribute::setName(const QString &value) {
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name = value;
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}
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QString Attribute::getColumnName() const {
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return columnName;
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}
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void Attribute::setColumnName(const QString &value) {
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columnName = value;
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}
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QString Attribute::getTableName() const {
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return tableName;
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}
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void Attribute::setTableName(const QString &value) {
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tableName = value;
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}
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QString Attribute::getRelatedTable() const {
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return relatedTable;
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}
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void Attribute::setRelatedTable(const QString &value) {
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relatedTable = value;
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}
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QMetaObject *Attribute::getRelatedClass() const {
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return relatedClass;
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}
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void Attribute::setRelatedClass(QMetaObject *value) {
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relatedClass = value;
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}
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QString Attribute::getConjunctedTable() const {
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return conjunctedTable;
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}
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void Attribute::setConjunctedTable(const QString &value) {
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conjunctedTable = value;
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}
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QMetaObject *Attribute::getMetaObj() const {
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return metaObj;
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}
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void Attribute::setMetaObj(QMetaObject *value) {
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metaObj = value;
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}
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