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Revision a66d2871

Von Christian Ehringfeld vor mehr als 9 Jahren hinzugefügt

  • ID a66d2871102937e137e1eaa6277d3e0ef0cab86b
  • Vorgänger fc71bc10
  • Nachfolger ae331910

...

Unterschiede anzeigen:

src/logger.cpp
if (logQuery || !errorMsg.isEmpty()) {
const QString query = this->generateLogMsg(q);
if (!query.isEmpty()) {
if(errorMsg.isEmpty()) {
qDebug() << query;
} else{
qWarning << query;
}
stream << query;
}
}
src/sqlitebackupprocessor.cpp
#include "sqlitebackupprocessor.h"
#include "sqlite3.h"
using namespace CuteEntityManager;
SqliteBackupProcessor::SqliteBackupProcessor(QSharedPointer<Database> database,
QString destination) {
this->database = database;
this->destination = destination;
}
QSharedPointer<Database> SqliteBackupProcessor::getDatabase() const {
return database;
}
void SqliteBackupProcessor::setDatabase(const QSharedPointer<Database> &value) {
database = value;
}
QString SqliteBackupProcessor::getDestination() const {
return destination;
}
void SqliteBackupProcessor::setDestination(const QString &value) {
destination = value;
}
bool SqliteBackupProcessor::backup(QString fileName = "db.sqlite.bak") {
bool state = false;
bool save = true;
QVariant v = this->database->getDatabase().driver()->handle();
if ( v.isValid() && qstrcmp(v.typeName(), "sqlite3*") == 0 ) {
// v.data() returns a pointer to the handle
sqlite3 *handle = *static_cast<sqlite3 **>(v.data());
if ( handle != 0 ) { // check that it is not NULL
sqlite3 *pInMemory = handle;
QByteArray array = QString(this->destination + "/" + fileName).toLocal8Bit();
const char *zFilename = array.data();
int rc; /* Function return code */
sqlite3 *pFile; /* Database connection opened on zFilename */
sqlite3_backup *pBackup; /* Backup object used to copy data */
sqlite3 *pTo; /* Database to copy to (pFile or pInMemory) */
sqlite3 *pFrom; /* Database to copy from (pFile or pInMemory) */
/* Open the database file identified by zFilename. Exit early if this fails
** for any reason. */
rc = sqlite3_open( zFilename, &pFile );
if ( rc == SQLITE_OK ) {
/* If this is a 'load' operation (isSave==0), then data is copied
** from the database file just opened to database pInMemory.
** Otherwise, if this is a 'save' operation (isSave==1), then data
** is copied from pInMemory to pFile. Set the variables pFrom and
** pTo accordingly. */
pFrom = ( save ? pInMemory : pFile);
pTo = ( save ? pFile : pInMemory);
/* Set up the backup procedure to copy from the "main" database of
** connection pFile to the main database of connection pInMemory.
** If something goes wrong, pBackup will be set to NULL and an error
** code and message left in connection pTo.
**
** If the backup object is successfully created, call backup_step()
** to copy data from pFile to pInMemory. Then call backup_finish()
** to release resources associated with the pBackup object. If an
** error occurred, then an error code and message will be left in
** connection pTo. If no error occurred, then the error code belonging
** to pTo is set to SQLITE_OK.
*/
pBackup = sqlite3_backup_init(pTo, "main", pFrom, "main");
if ( pBackup ) {
(void)sqlite3_backup_step(pBackup, -1);
(void)sqlite3_backup_finish(pBackup);
}
rc = sqlite3_errcode(pTo);
}
/* Close the database connection opened on database file zFilename
** and return the result of this function. */
(void)sqlite3_close(pFile);
if ( rc == SQLITE_OK ) {
state = true;
}
}
}
return state;
}
src/sqlitebackupprocessor.h
#ifndef SQLITEBACKUPPROCESSOR_H
#define SQLITEBACKUPPROCESSOR_H
#include <QObject>
#include <QtSql/QSqlDriver>
#include <QString>
#include <QVariant>
#include "database.h"
namespace CuteEntityManager {
class SqliteBackupProcessor : public QObject {
public:
SqliteBackupProcessor(QSharedPointer<Database> database, QString destination);
QSharedPointer<Database> getDatabase() const;
void setDatabase(const QSharedPointer<Database> &value);
QString getDestination() const;
void setDestination(const QString &value);
public slots:
bool backup(QString fileName);
private:
QSharedPointer<Database> database;
QString destination;
};
}
#endif // SQLITEBACKUPPROCESSOR_H

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